
function viewPic(img)
{ 	
    picfile = new Image(); 
    picfile.src =(img); 
    fileCheck(img); 
}
function fileCheck(img)
{ 	
    if( (picfile.width!=0) && (picfile.height!=0) )
    { 
        makeWindow(img); 
    }
    else 
    {
        funzione="fileCheck('"+img+"')"; 
        intervallo=setTimeout(funzione,10); 
    }
}
function makeWindow(img)
{ 	
    wd = picfile.width + 20; 
    ht = picfile.height + 26;
    var args= "height=" + ht + ",innerHeight=" + ht;
    args += ",width=" + wd + ",innerWidth=" + wd;
    if (window.screen) 
    { 
        var avht = screen.availHeight; 
        var avwd = screen.availWidth;
        var xcen = (avwd - wd) / 2; 
        var ycen = (avht - ht) / 2;
        args += ",left=" + xcen + ",screenX=" + xcen;
        args += ",top=" + ycen + ",screenY=" + ycen + ",resizable=no"; 	
    }
    return window.open(img, 'w', args); 
} 

nereidFadeObjects = new Object();
nereidFadeTimers = new Object();

/* object - image to be faded (actual object, not name);
 * destop - destination transparency level (ie 80, for mostly solid)
 * rate   - time in milliseconds between trasparency changes (best under 100)
 * delta  - amount of change each time (ie 5, for 5% change in transparency)
 */

function nereidFade(object, destOp, rate, delta){
if (!document.all)
return
    if (object != "[object]"){  //do this so I can take a string too
        setTimeout("nereidFade("+object+","+destOp+","+rate+","+delta+")",0);
        return;
    }
        
    clearTimeout(nereidFadeTimers[object.sourceIndex]);
    
    diff = destOp-object.filters.alpha.opacity;
    direction = 1;
    if (object.filters.alpha.opacity > destOp){
        direction = -1;
    }
    delta=Math.min(direction*diff,delta);
    object.filters.alpha.opacity+=direction*delta;

    if (object.filters.alpha.opacity != destOp){
        nereidFadeObjects[object.sourceIndex]=object;
        nereidFadeTimers[object.sourceIndex]=setTimeout("nereidFade(nereidFadeObjects["+object.sourceIndex+"],"+destOp+","+rate+","+delta+")",rate);
    }
}
